See how ShipHero turned an Xbox adaptive game controller into a button-based packing station tool that speeds up packers and cuts costly errors.

By: Aaron Rubin, Founder & CEO of ShipHeroâ
How many seconds or minutes have you ever spent searching for a pen, a folder, a paperclip under piles of paper, on the floor, in the trash can (how did it get in the trash can)? And once youâve found it, now youâre annoyed you lost it in the first place, and your zen-like state of productivity is long gone.Maybe this isnât quite as common an occurrence as it once was, but there are always small things that get in the way of us working as efficiently as possible. A lost pen, 10 extra steps in the warehouse, an iPad with a dead battery ⌠all of these take away from the time we could be working and kill our efficiency. This is the story of how one adaptive gaming controller revolutionized our packing station efficiency leveraging our Warehouse Management Software (WMS) along with our strong warehouse processes.
There is no doubt that handheld barcode scanners are a lifesaver, especially when talking about picking and packing in a warehouse. They reduce errors, allow for better quality assurance and save time. However, there is still always a bit of lag between picking up the scanner, scanning the barcode and then placing the scanner down to continue working. Especially when youâre in the critical packing phase of an order. Maybe itâs one or two seconds, but shave those few seconds off every order you pack, and youâve accumulated a lot of time.This was the challenge for our ShipHero fulfillment centers where we also use our WMS; our packers who were unbelievably fast, wanted to be faster. They were looking for a non-wearable option. However, when the team investigated other options, like buttons for example they were either unreliable, inconsistent or far too expensive to make logical sense. So, maybe the handheld barcode scanner was as good as it gets.
ShipHero employee, Lucas Warner, was still frustrated by this issue. Knowing there had to be a solution to the button issue, he started to think about what type of device currently existed that was durable, adaptive and fairly easy to program. The answer lies in the gaming community. XboxÂŽ released an adaptive game controller meant for gamers with limited mobility and less-than-fine motor skills. This type of device was exactly what could work for packing stations at ShipHero. When combined with a LogitechÂŽ button kit and some open source software, a solution was born.
Now with the touch of one or two buttons, packers can instruct ShipHeroâs WMS to print the label/invoice and complete the order. The system uses different box sizes as the main differentiator. Once the box barcode is âscannedâ - again at the touch of a button, instead of a handheld barcode scanner, ShipHeroâs WMS knows what to do. In total, there are currently 17 buttons that can be programmed with different command codes. Two of them are taken by the first two functions mentioned above (print label/invoice, complete the order). The other 15 are up for grabs. The cost to make this upgrade is nominal - in fact, itâs cheaper than a socket mobile scanner, which is what most of our clients use in their warehouses. The only hiccup right now is that, like many electronics devices, adaptive controllers and button kits can be hard to come by. So, if youâre looking to outfit a dozen stations, you might need to do it in waves instead of all at once.
When any new process replaces an older one that seemingly still works, the question is always, âBut why?â Why should you bother to make this change?Here are my top reasons:
I realize this last one might seem like a little who cares? But consider your current warehouse situation. Who are you looking to hire? Chances are you need new workers that may be a part of a generation already familiar with gaming and the satisfaction it brings. The gamification of shipping is not a passing fad - itâs more of a long-term solution. For example, ShipHero introduced the Hero Board - a running list of the top packers for the day - and itâs been a huge success. It helps to motivate the entire team to get more done and work more efficiently. Using an adaptive controller adds even more of a game-like feel to this friendly competition.Thereâs also no discounting the âcoolnessâ factor.
People are always talking about innovation, AI and robotics in warehousing. And that stuff is coming - for some of you itâs part of your daily routine, and for others itâs still on your bucket list. But this type of innovation - a possible 3x upgrade in efficiency for a couple of hundred bucks, might reap bigger dividends in the short term than you could imagine. If youâre a current ShipHero WMS client, for steps on how to adapt your packer stations to game controller buttons, click HERE for the Knowledge Base article. If youâre new to ShipHero, schedule a meeting today with our software experts to learn more about our WMS built for ecommerce brands & 3PLs looking to run their best warehouse and how ShipHero works to ensure that organizations invest in the solutions that match their needs, to improve productivity, revenue, and success.Click HERE to Schedule a Meeting Today Aaron Rubin, Founder & CEOShipHeroAbout the author: Â Aaron Rubin is the Founder & CEO of ShipHero. He is responsible for planning and executing the overall vision and strategy of the organization. Rubinâs greatest strengths are leadership, change management, strategic planning and a passion for progression. He is known for having his finger on the pulse of ShipHeroâs major initiatives, his entrepreneurial spirit, and keen business acumen. His leadership of ShipHero is grounded in providing excellent customer service that drives improved business operations. His passion for ShipHero comes from the culture and his ability to have an impact on the lives of employees, customers, partners, and investors.Follow Aaron on Twitter&LinkedIn.
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